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Coordinates (age 11+)

PROCEDURAL
MathematicsAlgebra|Ages 11—12|ID: mt_hVpGOEz2kG

Plot and read coordinates in all four quadrants of the Cartesian plane, using positive and negative x- and y-values to describe positions precisely

Mastery Evidence

  • Plot points with negative coordinates accurately in all four quadrants
  • Identify the quadrant a point belongs to from its coordinate signs
  • Read coordinates from a graph including fractional and negative values

Assessment Prompt

“Can [child] plot a point like (−3, 4) correctly on a coordinate grid and read the coordinates of points in all four quadrants, including negative numbers?”

Curriculum Standards2 alignments

6.NS.6cCommon Core State Standards for Mathematics
Find and Position Integers and Rational Numbers

Find and position integers and other rational numbers on a horizontal or vertical number line diagram; find and position pairs of integers and other rational numbers on a coordinate plane.

NS
KS3.Maths.Alg.8The national curriculum in England
Coordinates in All Four Quadrants

work with coordinates in all 4 quadrants

Mathematics · Key Stage 3

Prerequisites3

Show full prerequisite tree
  • Coordinates (age 8+) hard

    Plotting in all four quadrants extends first-quadrant coordinate grid plotting skills

    • First Quadrant Coordinates hard

      Must read/understand coordinates before plotting points

      • Position, direction, and movement soft

        Position/direction vocabulary supports understanding coordinate grid

        • Positional Language hard

          Position/direction vocabulary with right angles extends basic positional language

        • Turns & Directions hard

          Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

          • What Is a Half? soft

            Understanding half and quarter turns benefits from the concept of halves and quarters

            • Division as equal sharing hard

              Finding a half requires equal sharing into 2 groups — a division concept

              • Subtraction as taking away or separating hard

                Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                • How Many in Total? hard

                  Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                  • One-to-one counting hard

                    Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

          • Positional Language hard

            Describing movement and turns builds on positional language

    • Understanding angles (age 8+) soft

      Shape classification supports completing polygons on grid

      • 2-D shapes (age 6+) hard

        Identifying 2D shape properties is prerequisite to classifying by shared attributes

        • Angles in triangles (age 6+) soft

          Understanding defining attributes supports describing shape properties formally

          • 2-D shapes hard

            Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

          • 3-D shapes (age 5+) hard

            Identifying defining attributes builds on informal analysis and comparison of shapes

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • 2-D shapes hard

          Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

        • 3-D shapes (age 5+) hard

          Formal property description extends informal analysis of sides and vertices

          • 2-D shapes hard

            Analysing and comparing shapes requires being able to name them first

          • 3-D shapes hard

            Analysing 3-D shapes requires recognising and naming them

      • Angles in triangles (age 7+) hard

        Recognising shapes by attributes is prerequisite to quadrilateral hierarchy classification

        • Angles in triangles (age 6+) hard

          Drawing shapes by attributes extends understanding defining vs non-defining attributes

          • 2-D shapes hard

            Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

          • 3-D shapes (age 5+) hard

            Identifying defining attributes builds on informal analysis and comparison of shapes

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • 2-D shapes (age 6+) hard

          Identifying pentagons, hexagons, quadrilaterals extends knowing 2-D shape properties

          • Angles in triangles (age 6+) soft

            Understanding defining attributes supports describing shape properties formally

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes hard

            Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

          • 3-D shapes (age 5+) hard

            Formal property description extends informal analysis of sides and vertices

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

  • Coordinates (age 10+) hard

    KS3 coordinates work extends KS2 four-quadrant coordinate skills

    • Coordinates (age 8+) hard

      Working across the full coordinate grid requires first-quadrant plotting as a foundation

      • First Quadrant Coordinates hard

        Must read/understand coordinates before plotting points

        • Position, direction, and movement soft

          Position/direction vocabulary supports understanding coordinate grid

          • Positional Language hard

            Position/direction vocabulary with right angles extends basic positional language

          • Turns & Directions hard

            Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

            • What Is a Half? soft

              Understanding half and quarter turns benefits from the concept of halves and quarters

              • Division as equal sharing hard

                Finding a half requires equal sharing into 2 groups — a division concept

                • Subtraction as taking away or separating hard

                  Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                  • How Many in Total? hard

                    Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                    • One-to-one counting hard

                      Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

            • Positional Language hard

              Describing movement and turns builds on positional language

      • Understanding angles (age 8+) soft

        Shape classification supports completing polygons on grid

        • 2-D shapes (age 6+) hard

          Identifying 2D shape properties is prerequisite to classifying by shared attributes

          • Angles in triangles (age 6+) soft

            Understanding defining attributes supports describing shape properties formally

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes hard

            Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

          • 3-D shapes (age 5+) hard

            Formal property description extends informal analysis of sides and vertices

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • Angles in triangles (age 7+) hard

          Recognising shapes by attributes is prerequisite to quadrilateral hierarchy classification

          • Angles in triangles (age 6+) hard

            Drawing shapes by attributes extends understanding defining vs non-defining attributes

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes (age 6+) hard

            Identifying pentagons, hexagons, quadrilaterals extends knowing 2-D shape properties

            • Angles in triangles (age 6+) soft

              Understanding defining attributes supports describing shape properties formally

              • 2-D shapes hard

                Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

              • 3-D shapes (age 5+) hard

                Identifying defining attributes builds on informal analysis and comparison of shapes

                • 2-D shapes hard

                  Analysing and comparing shapes requires being able to name them first

                • 3-D shapes hard

                  Analysing 3-D shapes requires recognising and naming them

            • 2-D shapes hard

              Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

            • 3-D shapes (age 5+) hard

              Formal property description extends informal analysis of sides and vertices

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

    • Measuring temperature hard

      Negative coordinates require understanding of negative numbers

      • Negative numbers in context hard

        Calculating intervals across zero extends Y5 negative number context

        • Negative Numbers hard

          Counting through zero is prerequisite to interpreting negative numbers in context

          • Counting Within 1,000 hard

            Counting backwards through zero extends counting backwards within 1000

            • Counting in 2s hard

              Counting to 1000 by 5s/10s/100s extends skip counting from Year 2

            • The multiples of 100 soft

              Understanding multiples of 100 supports skip counting by 100s

              • A Hundred Is Ten Tens hard

                Multiples of 100 require understanding 100 as a unit

                • A Ten Is Ten Ones hard

                  100 as ten tens extends understanding of 10 as ten ones

                  • The teen numbers hard

                    Understanding 10 as a bundle builds on understanding teen numbers as 'a ten and some ones'

                    • How Many in Total? hard

                      Understanding tens-and-ones composition requires cardinality — knowing numbers represent quantities

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

                    • Reading and writing numbers to 20 hard

                      Composing/decomposing teen numbers requires reading and writing those numerals

                      • How Many in Total? hard

                        Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

                      • Writing digits 0-9 hard

                        Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

                • The two digits of a two-digit number hard

                  Must understand two-digit place value before extending to hundreds

                  • A Ten Is Ten Ones hard

                    Understanding tens and ones place value requires the concept of 10 as a bundle

                    • The teen numbers hard

                      Understanding 10 as a bundle builds on understanding teen numbers as 'a ten and some ones'

                  • The teen numbers hard

                    General two-digit place value extends from understanding teen number composition

                    • How Many in Total? hard

                      Understanding tens-and-ones composition requires cardinality — knowing numbers represent quantities

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

                    • Reading and writing numbers to 20 hard

                      Composing/decomposing teen numbers requires reading and writing those numerals

                      • How Many in Total? hard

                        Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

                      • Writing digits 0-9 hard

                        Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

    • Transformations on a grid soft

      Working with the full coordinate grid (all four quadrants) extends the transformation diagram to negative coordinates

    • Plotting points in the first quadrant hard

      Four-quadrant coordinates extend first-quadrant plotting

      • Numbers on a number line hard

        Plotting points requires understanding the coordinate system

        • Lines, Rays & Angles hard

          Coordinate system builds on understanding perpendicular lines

          • Types of angles hard

            Y4 acute/obtuse angle identification is prerequisite to drawing and labelling angle types

            • Right Angles & Turns hard

              Identifying right angles and greater/less than right angle is prerequisite to naming acute/obtuse

              • Understanding angles hard

                Identifying right angles requires understanding what an angle is

                • 2-D shapes (age 6+) soft

                  Understanding angles as shape properties requires knowing basic shape properties

                  • Angles in triangles (age 6+) soft

                    Understanding defining attributes supports describing shape properties formally

                    • 2-D shapes hard

                      Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                    • 3-D shapes (age 5+) hard

                      Identifying defining attributes builds on informal analysis and comparison of shapes

                      • 2-D shapes hard

                        Analysing and comparing shapes requires being able to name them first

                      • 3-D shapes hard

                        Analysing 3-D shapes requires recognising and naming them

                  • 2-D shapes hard

                    Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

                  • 3-D shapes (age 5+) hard

                    Formal property description extends informal analysis of sides and vertices

                    • 2-D shapes hard

                      Analysing and comparing shapes requires being able to name them first

                    • 3-D shapes hard

                      Analysing 3-D shapes requires recognising and naming them

                • Position, direction, and movement hard

                  Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

                  • Positional Language hard

                    Position/direction vocabulary with right angles extends basic positional language

                  • Turns & Directions hard

                    Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

                    • What Is a Half? soft

                      Understanding half and quarter turns benefits from the concept of halves and quarters

                    • Positional Language hard

                      Describing movement and turns builds on positional language

              • Types of angles (age 8+) soft

                Identifying right angles and turns is supported by the convention of marking right angles with a small square

              • Position, direction, and movement hard

                Right angles as quarter turns extends Y2 turn vocabulary

          • Parallel and perpendicular lines hard

            Y3 horizontal/vertical/perpendicular/parallel lines is prerequisite to drawing and identifying them formally

            • Right Angles & Turns hard

              Perpendicular lines require understanding right angles

              • Understanding angles hard

                Identifying right angles requires understanding what an angle is

                • 2-D shapes (age 6+) soft

                  Understanding angles as shape properties requires knowing basic shape properties

                  • Angles in triangles (age 6+) soft

                    Understanding defining attributes supports describing shape properties formally

                    • 2-D shapes hard

                      Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                    • 3-D shapes (age 5+) hard

                      Identifying defining attributes builds on informal analysis and comparison of shapes

                      • 2-D shapes hard

                        Analysing and comparing shapes requires being able to name them first

                      • 3-D shapes hard

                        Analysing 3-D shapes requires recognising and naming them

                  • 2-D shapes hard

                    Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

                  • 3-D shapes (age 5+) hard

                    Formal property description extends informal analysis of sides and vertices

                    • 2-D shapes hard

                      Analysing and comparing shapes requires being able to name them first

                    • 3-D shapes hard

                      Analysing 3-D shapes requires recognising and naming them

                • Position, direction, and movement hard

                  Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

                  • Positional Language hard

                    Position/direction vocabulary with right angles extends basic positional language

                  • Turns & Directions hard

                    Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

                    • What Is a Half? soft

                      Understanding half and quarter turns benefits from the concept of halves and quarters

                    • Positional Language hard

                      Describing movement and turns builds on positional language

              • Types of angles (age 8+) soft

                Identifying right angles and turns is supported by the convention of marking right angles with a small square

              • Position, direction, and movement hard

                Right angles as quarter turns extends Y2 turn vocabulary

            • Positional Language soft

              Horizontal/vertical builds on positional vocabulary

  • Fractions on a number line (age 11+) hard

    Plotting coordinates in all four quadrants requires understanding positive and negative values on both axes

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