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Plotting points in the first quadrant

PROCEDURAL
MathematicsGeometry|Ages 10—11|ID: mt_snlqRCiA1R

Plot and read ordered pairs in the first quadrant of the coordinate plane; represent real-world and mathematical problems by graphing points and interpreting coordinate values in context

Mastery Evidence

  • Plot the point (4, 7) accurately on a first-quadrant grid
  • Graph a set of data pairs (e.g. time vs distance) as points on the coordinate plane
  • Read coordinates of a plotted point and explain what they represent in a given scenario

Assessment Prompt

“If you tell [child] a car journey passes through grid points (2, 3), (5, 7), and (8, 4) on a map, can they plot those points and describe what the journey looks like?”

Curriculum Standards1 alignment

5.G.2Common Core State Standards for Mathematics
Graph Points in First Quadrant

Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

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Prerequisites1

Show full prerequisite tree
  • Numbers on a number line hard

    Plotting points requires understanding the coordinate system

    • Lines, Rays & Angles hard

      Coordinate system builds on understanding perpendicular lines

      • Types of angles hard

        Y4 acute/obtuse angle identification is prerequisite to drawing and labelling angle types

        • Right Angles & Turns hard

          Identifying right angles and greater/less than right angle is prerequisite to naming acute/obtuse

          • Understanding angles hard

            Identifying right angles requires understanding what an angle is

            • 2-D shapes (age 6+) soft

              Understanding angles as shape properties requires knowing basic shape properties

              • Angles in triangles (age 6+) soft

                Understanding defining attributes supports describing shape properties formally

                • 2-D shapes hard

                  Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                • 3-D shapes (age 5+) hard

                  Identifying defining attributes builds on informal analysis and comparison of shapes

                  • 2-D shapes hard

                    Analysing and comparing shapes requires being able to name them first

                  • 3-D shapes hard

                    Analysing 3-D shapes requires recognising and naming them

              • 2-D shapes hard

                Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

              • 3-D shapes (age 5+) hard

                Formal property description extends informal analysis of sides and vertices

                • 2-D shapes hard

                  Analysing and comparing shapes requires being able to name them first

                • 3-D shapes hard

                  Analysing 3-D shapes requires recognising and naming them

            • Position, direction, and movement hard

              Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

              • Positional Language hard

                Position/direction vocabulary with right angles extends basic positional language

              • Turns & Directions hard

                Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

          • Types of angles (age 8+) soft

            Identifying right angles and turns is supported by the convention of marking right angles with a small square

          • Position, direction, and movement hard

            Right angles as quarter turns extends Y2 turn vocabulary

            • Positional Language hard

              Position/direction vocabulary with right angles extends basic positional language

            • Turns & Directions hard

              Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

              • What Is a Half? soft

                Understanding half and quarter turns benefits from the concept of halves and quarters

                • Division as equal sharing hard

                  Finding a half requires equal sharing into 2 groups — a division concept

                  • Subtraction as taking away or separating hard

                    Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                    • How Many in Total? hard

                      Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

              • Positional Language hard

                Describing movement and turns builds on positional language

      • Parallel and perpendicular lines hard

        Y3 horizontal/vertical/perpendicular/parallel lines is prerequisite to drawing and identifying them formally

        • Right Angles & Turns hard

          Perpendicular lines require understanding right angles

          • Understanding angles hard

            Identifying right angles requires understanding what an angle is

            • 2-D shapes (age 6+) soft

              Understanding angles as shape properties requires knowing basic shape properties

              • Angles in triangles (age 6+) soft

                Understanding defining attributes supports describing shape properties formally

                • 2-D shapes hard

                  Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                • 3-D shapes (age 5+) hard

                  Identifying defining attributes builds on informal analysis and comparison of shapes

                  • 2-D shapes hard

                    Analysing and comparing shapes requires being able to name them first

                  • 3-D shapes hard

                    Analysing 3-D shapes requires recognising and naming them

              • 2-D shapes hard

                Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

              • 3-D shapes (age 5+) hard

                Formal property description extends informal analysis of sides and vertices

                • 2-D shapes hard

                  Analysing and comparing shapes requires being able to name them first

                • 3-D shapes hard

                  Analysing 3-D shapes requires recognising and naming them

            • Position, direction, and movement hard

              Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

              • Positional Language hard

                Position/direction vocabulary with right angles extends basic positional language

              • Turns & Directions hard

                Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

          • Types of angles (age 8+) soft

            Identifying right angles and turns is supported by the convention of marking right angles with a small square

          • Position, direction, and movement hard

            Right angles as quarter turns extends Y2 turn vocabulary

            • Positional Language hard

              Position/direction vocabulary with right angles extends basic positional language

            • Turns & Directions hard

              Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

              • What Is a Half? soft

                Understanding half and quarter turns benefits from the concept of halves and quarters

                • Division as equal sharing hard

                  Finding a half requires equal sharing into 2 groups — a division concept

                  • Subtraction as taking away or separating hard

                    Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                    • How Many in Total? hard

                      Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

              • Positional Language hard

                Describing movement and turns builds on positional language

        • Positional Language soft

          Horizontal/vertical builds on positional vocabulary

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