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Translating and reflecting shapes

PROCEDURAL
MathematicsGeometry|Ages 10—11|ID: mt_lxaM6iVpdr

Draw and translate simple shapes on the coordinate plane; reflect shapes in the axes

Mastery Evidence

  • Translate a triangle 3 units right and 2 units down on a coordinate grid and state the new coordinates
  • Reflect a shape in the x-axis and list the coordinates of the reflected vertices
  • Explain how translation changes coordinates (add/subtract) while reflection changes the sign of one coordinate

Assessment Prompt

“If [child] draws a triangle at coordinates (1, 2), (3, 2), and (2, 4) on a grid, can they then reflect it across the x-axis and tell you the new coordinates of each corner?”

Prerequisites3

Show full prerequisite tree
  • Transformations on a Grid hard

    Coordinate-plane translations/reflections extend Y5 informal transformations

    • Lines of symmetry hard

      Completing symmetric figures supports understanding reflection

      • 2-D shapes (age 8+) hard

        Must identify lines of symmetry before completing symmetric figures

        • 2-D shapes (age 6+) hard

          Vertical line symmetry in Y2 is prerequisite to finding symmetry lines in multiple orientations

          • Angles in triangles (age 6+) soft

            Understanding defining attributes supports describing shape properties formally

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes hard

            Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

          • 3-D shapes (age 5+) hard

            Formal property description extends informal analysis of sides and vertices

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • Transformations on a grid hard

          Identifying lines of symmetry requires the ability to draw and interpret reflection on a grid

      • Transformations on a grid hard

        Completing a symmetric figure requires performing a reflection on a grid accurately

    • Coordinates (age 8+) hard

      Performing reflections and translations on a coordinate grid requires the ability to plot specified points

      • First Quadrant Coordinates hard

        Must read/understand coordinates before plotting points

        • Position, direction, and movement soft

          Position/direction vocabulary supports understanding coordinate grid

          • Positional Language hard

            Position/direction vocabulary with right angles extends basic positional language

          • Turns & Directions hard

            Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

            • What Is a Half? soft

              Understanding half and quarter turns benefits from the concept of halves and quarters

              • Division as equal sharing hard

                Finding a half requires equal sharing into 2 groups — a division concept

                • Subtraction as taking away or separating hard

                  Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                  • How Many in Total? hard

                    Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                    • One-to-one counting hard

                      Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

            • Positional Language hard

              Describing movement and turns builds on positional language

      • Understanding angles (age 8+) soft

        Shape classification supports completing polygons on grid

        • 2-D shapes (age 6+) hard

          Identifying 2D shape properties is prerequisite to classifying by shared attributes

          • Angles in triangles (age 6+) soft

            Understanding defining attributes supports describing shape properties formally

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes hard

            Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

          • 3-D shapes (age 5+) hard

            Formal property description extends informal analysis of sides and vertices

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • Angles in triangles (age 7+) hard

          Recognising shapes by attributes is prerequisite to quadrilateral hierarchy classification

          • Angles in triangles (age 6+) hard

            Drawing shapes by attributes extends understanding defining vs non-defining attributes

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes (age 6+) hard

            Identifying pentagons, hexagons, quadrilaterals extends knowing 2-D shape properties

            • Angles in triangles (age 6+) soft

              Understanding defining attributes supports describing shape properties formally

              • 2-D shapes hard

                Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

              • 3-D shapes (age 5+) hard

                Identifying defining attributes builds on informal analysis and comparison of shapes

                • 2-D shapes hard

                  Analysing and comparing shapes requires being able to name them first

                • 3-D shapes hard

                  Analysing 3-D shapes requires recognising and naming them

            • 2-D shapes hard

              Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

            • 3-D shapes (age 5+) hard

              Formal property description extends informal analysis of sides and vertices

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

    • Transformations on a grid hard

      Describing and representing reflections and translations requires the grid-based transformation diagram

    • Describing Movements hard

      Y4 translations on a grid is prerequisite to formal reflection and translation

      • First Quadrant Coordinates hard

        Must understand coordinates before describing translations between positions

        • Position, direction, and movement soft

          Position/direction vocabulary supports understanding coordinate grid

          • Positional Language hard

            Position/direction vocabulary with right angles extends basic positional language

          • Turns & Directions hard

            Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

            • What Is a Half? soft

              Understanding half and quarter turns benefits from the concept of halves and quarters

              • Division as equal sharing hard

                Finding a half requires equal sharing into 2 groups — a division concept

                • Subtraction as taking away or separating hard

                  Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                  • How Many in Total? hard

                    Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                    • One-to-one counting hard

                      Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

            • Positional Language hard

              Describing movement and turns builds on positional language

      • Transformations on a grid hard

        Describing translations on a grid requires the grid-based transformation diagram representation

  • Coordinates (age 10+) hard

    Transformations on coordinate plane require four-quadrant coordinates

    • Coordinates (age 8+) hard

      Working across the full coordinate grid requires first-quadrant plotting as a foundation

      • First Quadrant Coordinates hard

        Must read/understand coordinates before plotting points

        • Position, direction, and movement soft

          Position/direction vocabulary supports understanding coordinate grid

          • Positional Language hard

            Position/direction vocabulary with right angles extends basic positional language

          • Turns & Directions hard

            Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

            • What Is a Half? soft

              Understanding half and quarter turns benefits from the concept of halves and quarters

              • Division as equal sharing hard

                Finding a half requires equal sharing into 2 groups — a division concept

                • Subtraction as taking away or separating hard

                  Division as equal sharing/grouping requires understanding subtraction as taking away/separating

                  • How Many in Total? hard

                    Understanding subtraction as taking away requires knowing numbers represent quantities (cardinality)

                    • One-to-one counting hard

                      Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

            • Positional Language hard

              Describing movement and turns builds on positional language

      • Understanding angles (age 8+) soft

        Shape classification supports completing polygons on grid

        • 2-D shapes (age 6+) hard

          Identifying 2D shape properties is prerequisite to classifying by shared attributes

          • Angles in triangles (age 6+) soft

            Understanding defining attributes supports describing shape properties formally

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes hard

            Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

          • 3-D shapes (age 5+) hard

            Formal property description extends informal analysis of sides and vertices

            • 2-D shapes hard

              Analysing and comparing shapes requires being able to name them first

            • 3-D shapes hard

              Analysing 3-D shapes requires recognising and naming them

        • Angles in triangles (age 7+) hard

          Recognising shapes by attributes is prerequisite to quadrilateral hierarchy classification

          • Angles in triangles (age 6+) hard

            Drawing shapes by attributes extends understanding defining vs non-defining attributes

            • 2-D shapes hard

              Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

            • 3-D shapes (age 5+) hard

              Identifying defining attributes builds on informal analysis and comparison of shapes

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

          • 2-D shapes (age 6+) hard

            Identifying pentagons, hexagons, quadrilaterals extends knowing 2-D shape properties

            • Angles in triangles (age 6+) soft

              Understanding defining attributes supports describing shape properties formally

              • 2-D shapes hard

                Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

              • 3-D shapes (age 5+) hard

                Identifying defining attributes builds on informal analysis and comparison of shapes

                • 2-D shapes hard

                  Analysing and comparing shapes requires being able to name them first

                • 3-D shapes hard

                  Analysing 3-D shapes requires recognising and naming them

            • 2-D shapes hard

              Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

            • 3-D shapes (age 5+) hard

              Formal property description extends informal analysis of sides and vertices

              • 2-D shapes hard

                Analysing and comparing shapes requires being able to name them first

              • 3-D shapes hard

                Analysing 3-D shapes requires recognising and naming them

    • Measuring temperature hard

      Negative coordinates require understanding of negative numbers

      • Negative numbers in context hard

        Calculating intervals across zero extends Y5 negative number context

        • Negative Numbers hard

          Counting through zero is prerequisite to interpreting negative numbers in context

          • Counting Within 1,000 hard

            Counting backwards through zero extends counting backwards within 1000

            • Counting in 2s hard

              Counting to 1000 by 5s/10s/100s extends skip counting from Year 2

            • The multiples of 100 soft

              Understanding multiples of 100 supports skip counting by 100s

              • A Hundred Is Ten Tens hard

                Multiples of 100 require understanding 100 as a unit

                • A Ten Is Ten Ones hard

                  100 as ten tens extends understanding of 10 as ten ones

                  • The teen numbers hard

                    Understanding 10 as a bundle builds on understanding teen numbers as 'a ten and some ones'

                    • How Many in Total? hard

                      Understanding tens-and-ones composition requires cardinality — knowing numbers represent quantities

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

                    • Reading and writing numbers to 20 hard

                      Composing/decomposing teen numbers requires reading and writing those numerals

                      • How Many in Total? hard

                        Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

                      • Writing digits 0-9 hard

                        Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

                • The two digits of a two-digit number hard

                  Must understand two-digit place value before extending to hundreds

                  • A Ten Is Ten Ones hard

                    Understanding tens and ones place value requires the concept of 10 as a bundle

                    • The teen numbers hard

                      Understanding 10 as a bundle builds on understanding teen numbers as 'a ten and some ones'

                  • The teen numbers hard

                    General two-digit place value extends from understanding teen number composition

                    • How Many in Total? hard

                      Understanding tens-and-ones composition requires cardinality — knowing numbers represent quantities

                      • One-to-one counting hard

                        Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

                    • Reading and writing numbers to 20 hard

                      Composing/decomposing teen numbers requires reading and writing those numerals

                      • How Many in Total? hard

                        Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

                      • Writing digits 0-9 hard

                        Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

    • Transformations on a grid soft

      Working with the full coordinate grid (all four quadrants) extends the transformation diagram to negative coordinates

    • Plotting points in the first quadrant hard

      Four-quadrant coordinates extend first-quadrant plotting

      • Numbers on a number line hard

        Plotting points requires understanding the coordinate system

        • Lines, Rays & Angles hard

          Coordinate system builds on understanding perpendicular lines

          • Types of angles hard

            Y4 acute/obtuse angle identification is prerequisite to drawing and labelling angle types

            • Right Angles & Turns hard

              Identifying right angles and greater/less than right angle is prerequisite to naming acute/obtuse

              • Understanding angles hard

                Identifying right angles requires understanding what an angle is

                • 2-D shapes (age 6+) soft

                  Understanding angles as shape properties requires knowing basic shape properties

                  • Angles in triangles (age 6+) soft

                    Understanding defining attributes supports describing shape properties formally

                    • 2-D shapes hard

                      Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                    • 3-D shapes (age 5+) hard

                      Identifying defining attributes builds on informal analysis and comparison of shapes

                      • 2-D shapes hard

                        Analysing and comparing shapes requires being able to name them first

                      • 3-D shapes hard

                        Analysing 3-D shapes requires recognising and naming them

                  • 2-D shapes hard

                    Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

                  • 3-D shapes (age 5+) hard

                    Formal property description extends informal analysis of sides and vertices

                    • 2-D shapes hard

                      Analysing and comparing shapes requires being able to name them first

                    • 3-D shapes hard

                      Analysing 3-D shapes requires recognising and naming them

                • Position, direction, and movement hard

                  Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

                  • Positional Language hard

                    Position/direction vocabulary with right angles extends basic positional language

                  • Turns & Directions hard

                    Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

                    • What Is a Half? soft

                      Understanding half and quarter turns benefits from the concept of halves and quarters

                    • Positional Language hard

                      Describing movement and turns builds on positional language

              • Types of angles (age 8+) soft

                Identifying right angles and turns is supported by the convention of marking right angles with a small square

              • Position, direction, and movement hard

                Right angles as quarter turns extends Y2 turn vocabulary

          • Parallel and perpendicular lines hard

            Y3 horizontal/vertical/perpendicular/parallel lines is prerequisite to drawing and identifying them formally

            • Right Angles & Turns hard

              Perpendicular lines require understanding right angles

              • Understanding angles hard

                Identifying right angles requires understanding what an angle is

                • 2-D shapes (age 6+) soft

                  Understanding angles as shape properties requires knowing basic shape properties

                  • Angles in triangles (age 6+) soft

                    Understanding defining attributes supports describing shape properties formally

                    • 2-D shapes hard

                      Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first

                    • 3-D shapes (age 5+) hard

                      Identifying defining attributes builds on informal analysis and comparison of shapes

                      • 2-D shapes hard

                        Analysing and comparing shapes requires being able to name them first

                      • 3-D shapes hard

                        Analysing 3-D shapes requires recognising and naming them

                  • 2-D shapes hard

                    Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first

                  • 3-D shapes (age 5+) hard

                    Formal property description extends informal analysis of sides and vertices

                    • 2-D shapes hard

                      Analysing and comparing shapes requires being able to name them first

                    • 3-D shapes hard

                      Analysing 3-D shapes requires recognising and naming them

                • Position, direction, and movement hard

                  Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns

                  • Positional Language hard

                    Position/direction vocabulary with right angles extends basic positional language

                  • Turns & Directions hard

                    Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1

                    • What Is a Half? soft

                      Understanding half and quarter turns benefits from the concept of halves and quarters

                    • Positional Language hard

                      Describing movement and turns builds on positional language

              • Types of angles (age 8+) soft

                Identifying right angles and turns is supported by the convention of marking right angles with a small square

              • Position, direction, and movement hard

                Right angles as quarter turns extends Y2 turn vocabulary

            • Positional Language soft

              Horizontal/vertical builds on positional vocabulary

  • Transformations on a grid hard

    Drawing and describing translations and reflections on coordinate planes is the direct application of transformation diagram skills

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