White Light & Colour
CONCEPTUALExplain that white light is a mixture of all visible colours (ROYGBIV), describe dispersion through a prism, explain why objects appear coloured (selective reflection and absorption of wavelengths), and describe colour mixing with filters
Mastery Evidence
- Lists the colours of the visible spectrum in order of increasing frequency
- Explains why a prism disperses white light into a spectrum
- Explains why a red object looks red under white light but black under blue light
- Predicts the colour of an object seen through a colour filter
Assessment Prompt
“If [child] shone white light through a prism, could they explain why a rainbow of colours appears — and then predict what colour a blue jumper would look under red light and why?”
Curriculum Standards1 alignment
KS3.Sci.Phys.Waves.5The national curriculum in Englandvisible light and the seven colours of the spectrum; white light dispersed into a spectrum of colours; light travelling in straight lines; the formation of shadows; ray diagrams
Prerequisites2
- How We See ObjectssoftAges 9—11
- Reflection & RefractionhardAges 11—12
Show full prerequisite tree
- How We See Objects soft
Prior work on how light reflects into the eye provides context for understanding colour perception
- Reflecting Light hard
Must know light reflects off surfaces before modelling reflection-to-eye vision
- Light & Seeing in the Dark hard
Must understand light illuminates objects before learning about reflection
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Light & Sound Vocabulary hard
Noticing that light is reflected from surfaces requires 'reflect' vocabulary
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Transparent, Translucent & Opaque hard
Must understand opaque materials block light before understanding shadow formation
- Light & Seeing in the Dark hard
Must understand light sources illuminate objects before testing how materials interact with light
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Describing Material Properties soft
Material properties knowledge (transparent/opaque) supports light investigation
- States of Matter Vocabulary soft
Describing physical properties of materials uses solid/liquid/gas vocabulary introduced in the states of matter LANGUAGE node
- Light & Sound Vocabulary hard
Investigating transparent, translucent, and opaque materials requires those three terms
- Light & Sound Vocabulary hard
Explaining shadow formation requires 'opaque' and 'light source' vocabulary
- Wave Behaviour Vocabulary hard
Modelling light reflecting from objects into the eye requires reflection vocabulary
- Reflection & Refraction hard
Dispersion of white light into a spectrum relies on understanding refraction (light bending at a boundary)
- Drawing Ray Diagrams hard
The law of reflection is described and verified using ray diagrams for reflection
- Measuring angles hard
Drawing ray diagrams requires measuring angles accurately with a protractor — the core skill in mt_4MFUAsbx_6
- Types of angles (age 8+) hard
Measuring and drawing angles with a protractor requires knowing how to mark and label angles using standard notation
- Right Angles & Turns hard
Identifying right angles and greater/less than right angle is prerequisite to naming acute/obtuse
- 2-D shapes (age 6+) soft
Understanding angles as shape properties requires knowing basic shape properties
- Angles in triangles (age 6+) soft
Understanding defining attributes supports describing shape properties formally
- 2-D shapes hard
Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first
- 3-D shapes (age 5+) hard
Identifying defining attributes builds on informal analysis and comparison of shapes
- 2-D shapes hard
Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first
- 3-D shapes (age 5+) hard
Formal property description extends informal analysis of sides and vertices
- Position, direction, and movement hard
Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns
- Positional Language hard
Position/direction vocabulary with right angles extends basic positional language
- Turns & Directions hard
Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1
- What Is a Half? soft
Understanding half and quarter turns benefits from the concept of halves and quarters
- Types of angles (age 8+) soft
Identifying right angles and turns is supported by the convention of marking right angles with a small square
- Positional Language hard
Position/direction vocabulary with right angles extends basic positional language
- Turns & Directions hard
Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1
- What Is a Half? soft
Understanding half and quarter turns benefits from the concept of halves and quarters
- Division as equal sharing hard
Finding a half requires equal sharing into 2 groups — a division concept
- 2-D shapes (age 6+) soft
Understanding angles as shape properties requires knowing basic shape properties
- Angles in triangles (age 6+) soft
Understanding defining attributes supports describing shape properties formally
- 2-D shapes hard
Distinguishing defining vs non-defining attributes requires knowing common 2-D shape names first
- 3-D shapes (age 5+) hard
Identifying defining attributes builds on informal analysis and comparison of shapes
- 2-D shapes hard
Describing properties of 2-D shapes (sides, symmetry) requires knowing the shapes first
- 3-D shapes (age 5+) hard
Formal property description extends informal analysis of sides and vertices
- Position, direction, and movement hard
Recognising angles as turns extends Y2 work on quarter/half/three-quarter turns
- Positional Language hard
Position/direction vocabulary with right angles extends basic positional language
- Turns & Directions hard
Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1
- What Is a Half? soft
Understanding half and quarter turns benefits from the concept of halves and quarters
- Division as equal sharing hard
Finding a half requires equal sharing into 2 groups — a division concept
- Types of angles (age 8+) soft
Identifying right angles and turns is supported by the convention of marking right angles with a small square
- Positional Language hard
Position/direction vocabulary with right angles extends basic positional language
- Turns & Directions hard
Right-angle turns (clockwise/anti-clockwise) build directly on whole/half/quarter turns from Year 1
- What Is a Half? soft
Understanding half and quarter turns benefits from the concept of halves and quarters
- Division as equal sharing hard
Finding a half requires equal sharing into 2 groups — a division concept
- Subtraction as taking away or separating hard
Division as equal sharing/grouping requires understanding subtraction as taking away/separating
- Reflecting Light soft
Earlier work on light reflecting from surfaces provides the experiential grounding for formal reflection laws
- Light & Seeing in the Dark hard
Must understand light illuminates objects before learning about reflection
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Light & Sound Vocabulary hard
Noticing that light is reflected from surfaces requires 'reflect' vocabulary
- Light Travels in Straight Lines hard
Reflection and refraction build directly on understanding that light travels in straight lines and casts shadows
- How We See Objects hard
Must understand reflection-to-eye model before using straight-line light to explain how we see
- Reflecting Light hard
Must know light reflects off surfaces before modelling reflection-to-eye vision
- Light & Seeing in the Dark hard
Must understand light illuminates objects before learning about reflection
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Light & Sound Vocabulary hard
Noticing that light is reflected from surfaces requires 'reflect' vocabulary
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Transparent, Translucent & Opaque hard
Must understand opaque materials block light before understanding shadow formation
- Light & Seeing in the Dark hard
Must understand light sources illuminate objects before testing how materials interact with light
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Describing Material Properties soft
Material properties knowledge (transparent/opaque) supports light investigation
- States of Matter Vocabulary soft
Describing physical properties of materials uses solid/liquid/gas vocabulary introduced in the states of matter LANGUAGE node
- Light & Sound Vocabulary hard
Investigating transparent, translucent, and opaque materials requires those three terms
- Light & Sound Vocabulary hard
Explaining shadow formation requires 'opaque' and 'light source' vocabulary
- Wave Behaviour Vocabulary hard
Modelling light reflecting from objects into the eye requires reflection vocabulary
- How Shadows Form hard
Must understand shadows before formalising that light travels in straight lines to explain shadows
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Transparent, Translucent & Opaque hard
Must understand opaque materials block light before understanding shadow formation
- Light & Seeing in the Dark hard
Must understand light sources illuminate objects before testing how materials interact with light
- Light & Sound Vocabulary hard
Observing that objects need illumination to be seen requires the 'light source' vocabulary
- Describing Material Properties soft
Material properties knowledge (transparent/opaque) supports light investigation
- States of Matter Vocabulary soft
Describing physical properties of materials uses solid/liquid/gas vocabulary introduced in the states of matter LANGUAGE node
- Light & Sound Vocabulary hard
Investigating transparent, translucent, and opaque materials requires those three terms
- Light & Sound Vocabulary hard
Explaining shadow formation requires 'opaque' and 'light source' vocabulary
- Wave Behaviour Vocabulary hard
Explaining shadows and sight using straight-line light travel requires reflection/absorption vocabulary
- Wave Behaviour Vocabulary hard
Applying the law of reflection and refraction requires both 'angle of incidence/reflection' and 'refraction' vocabulary
Unlocks1
- Ray Diagrams & ImagessoftAges 12—13