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Costs & Revenue

CONCEPTUAL
Life SkillsEntrepreneurship|Ages 7—9|ID: mt_9gpUHWVKMR

It costs money to make things (costs/expenses); you earn money by selling them (revenue); if revenue is more than costs, that's profit; if costs are more, that's a loss

Mastery Evidence

  • Explain what costs, revenue, and profit mean using a simple example
  • Calculate profit from a given scenario (e.g. spent £3 on ingredients, sold cakes for £8, profit = £5)
  • Explain what happens if costs are higher than revenue (you make a loss)

Assessment Prompt

“If [child] spent £4 on supplies for a lemonade stand and earned £10 selling lemonade, could they tell you how much profit they made?”

Prerequisites3

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  • Making Change soft

    Cross-domain: making change skills (Money & Finance) support profit calculation

    • Money Addition & Subtraction soft

      Curriculum money problem-solving (Maths Y2) provides arithmetic foundation for making change

    • Adding money and giving change soft

      Finding coin combinations (Maths Y2) supports change calculation

    • Coins & Notes hard

      Must recognise coin/note values before calculating change

      • Coin Values soft

        Curriculum coins/notes recognition (Maths Y1) underpins exploratory coin knowledge

        • Reading and writing numbers to 20 hard

          Recognising coin values requires reading numerals (1, 2, 5, 10, 20, 50)

          • How Many in Total? hard

            Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

            • One-to-one counting hard

              Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

          • Writing digits 0-9 hard

            Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

      • What Money Is hard

        Must understand what money is before learning to recognise specific coins and notes

    • Buying Things hard

      Must understand buying transactions before calculating change

      • Coins & Notes hard

        Must recognise coins/notes and their values before practising buying transactions

        • Coin Values soft

          Curriculum coins/notes recognition (Maths Y1) underpins exploratory coin knowledge

          • Reading and writing numbers to 20 hard

            Recognising coin values requires reading numerals (1, 2, 5, 10, 20, 50)

            • How Many in Total? hard

              Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

              • One-to-one counting hard

                Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

            • Writing digits 0-9 hard

              Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

        • What Money Is hard

          Must understand what money is before learning to recognise specific coins and notes

      • What Money Is hard

        Must understand money as exchange medium before practising transactions

  • Making a Simple Plan hard

    Must understand planning before learning about costs and revenue

    • Budgeting Pocket Money soft

      Cross-domain: budgeting pocket money (Money & Finance) provides planning foundation

      • Needs & Wants hard

        Must understand needs vs wants to make budget trade-offs

        • What Money Is hard

          Must understand money exists and is limited before distinguishing needs from wants

      • Buying Things soft

        Buying experience helps with realistic budgeting

        • Coins & Notes hard

          Must recognise coins/notes and their values before practising buying transactions

          • Coin Values soft

            Curriculum coins/notes recognition (Maths Y1) underpins exploratory coin knowledge

            • Reading and writing numbers to 20 hard

              Recognising coin values requires reading numerals (1, 2, 5, 10, 20, 50)

              • How Many in Total? hard

                Reading/writing numerals 0–20 requires understanding that numerals represent quantities (cardinality)

                • One-to-one counting hard

                  Cardinality principle builds on one-to-one correspondence — you must count correctly to know the last number tells 'how many'

              • Writing digits 0-9 hard

                Writing numerals requires the motor skill of forming digits 0-9 (taught in English handwriting)

          • What Money Is hard

            Must understand what money is before learning to recognise specific coins and notes

        • What Money Is hard

          Must understand money as exchange medium before practising transactions

      • Saving Money hard

        Must understand saving concept before budgeting a fixed amount

        • Needs & Wants soft

          Understanding needs vs wants helps motivate saving decisions

          • What Money Is hard

            Must understand money exists and is limited before distinguishing needs from wants

        • What Money Is hard

          Must understand what money is before learning to save it

    • Having a Business Idea hard

      Must have a business idea before making a plan for it

      • Making Something to Sell hard

        Must have experience making something to sell before generating business ideas

        • Needs & Wants soft

          Cross-domain: needs vs wants (Money & Finance) helps understand what makes a product desirable

          • What Money Is hard

            Must understand money exists and is limited before distinguishing needs from wants

        • Goods & Services hard

          Must know what goods are before creating a product to sell

        • Buyers & Sellers hard

          Must understand exchange before making something to sell

          • Goods & Services hard

            Must understand goods and services before grasping buying and selling

          • What Money Is soft

            Cross-domain: understanding what money is (Money & Finance) supports grasping exchange

      • Who Is a Customer? hard

        Must understand customers before spotting problems to solve for them

        • Making Something to Sell soft

          Making a product helps understand what customers want

          • Needs & Wants soft

            Cross-domain: needs vs wants (Money & Finance) helps understand what makes a product desirable

            • What Money Is hard

              Must understand money exists and is limited before distinguishing needs from wants

          • Goods & Services hard

            Must know what goods are before creating a product to sell

          • Buyers & Sellers hard

            Must understand exchange before making something to sell

            • Goods & Services hard

              Must understand goods and services before grasping buying and selling

            • What Money Is soft

              Cross-domain: understanding what money is (Money & Finance) supports grasping exchange

        • Buyers & Sellers hard

          Must understand buyers and sellers before exploring customer concept in depth

          • Goods & Services hard

            Must understand goods and services before grasping buying and selling

          • What Money Is soft

            Cross-domain: understanding what money is (Money & Finance) supports grasping exchange

  • Buyers & Sellers hard

    Must understand buying/selling exchange before grasping revenue concept

    • Goods & Services hard

      Must understand goods and services before grasping buying and selling

    • What Money Is soft

      Cross-domain: understanding what money is (Money & Finance) supports grasping exchange

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