AI in Computer Games
CONCEPTUALHow computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games
Mastery Evidence
- Explain how a computer opponent in a game decides its moves
- Describe the difference between a game character that follows fixed rules and one that learns from the player
- Give an example of AI making a game more fun (adjusting difficulty, generating levels)
Assessment Prompt
“When [child] plays a video game against the computer, could they explain how the game's characters 'decide' what to do?”
Prerequisites2
- Patterns and ClassificationsoftAges 7—9
- Step-by-Step InstructionshardAges 5—7
Show full prerequisite tree
- Data and Information for Computers hard
Must understand data before learning how computers find patterns in it
- Step-by-Step Instructions soft
Understanding algorithms helps grasp how voice assistants process commands
- Computers in Everyday Life hard
Must know computers exist before understanding they follow exact instructions
- Smart Versus Not-Smart Devices hard
Must understand smart devices before exploring voice assistants as a specific smart device
- Computers in Everyday Life hard
Must know what computers are before sorting smart vs not-smart things
- Smart Versus Not-Smart Devices hard
Must understand smart things before spotting AI all around daily life
- Computers in Everyday Life hard
Must know what computers are before sorting smart vs not-smart things
- Step-by-Step Instructions hard
Must understand that computers follow instructions before learning about data as their input
- Computers in Everyday Life hard
Must know computers exist before understanding they follow exact instructions
- Step-by-Step Instructions hard
Must understand algorithms/instructions before grasping rule-based AI in games
- Computers in Everyday Life hard
Must know computers exist before understanding they follow exact instructions
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